Console and outputs: Difference between revisions
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{| class="wikitable" border="1" | {| class="wikitable" border="1" | ||
! Output name | ! Output name | ||
! direction (from the target | ! direction (from the coreboot target machine point of view) | ||
! Requirements | ! Requirements | ||
! Compatibility with software loaded after coreboot, like OS and payloads | ! Compatibility with software loaded after coreboot, like OS and payloads |
Revision as of 14:27, 13 March 2016
Coreboot has various possible consoles:
Output name | direction (from the coreboot target machine point of view) | Requirements | Compatibility with software loaded after coreboot, like OS and payloads |
---|---|---|---|
Serial console
(sends coreboot logs over the serial port) |
|
|
|
Console Over EHCI debug port
(sends coreboot logs over the usb debug port) |
|
|
|
Console trough spkmodem
(sends coreboot logs over the sound card) |
|
|
For writting to it from the coreboot target computer:
For reading it from a remote computer:
|
Network console
(sends coreboot logs over the network) |
|
|
For sending the logs:
For receiving the logs:
|
Cbmem console
(Ram buffer, like dmesg) |
|
|
For writting to the buffer which is in the coreboot target computer:
For reading the buffer on the coreboot target computer, after coreboot booted:
|
POST card |
|
N/A |
If none of the above works for your case, you might consider:
- Trying Flash emulators to trace the code being accessed.
- Osciloscopes for hardware related lower level debuging.
- SerialICE if you can add support for your board serial or EHCI Debug Port in SerialICE